Kintsugi 3D Viewer application by computer science senior brings cultural heritage to users worldwide

Katherine P. Frank, Chancellor at University of Wisconsin-Stout
Katherine P. Frank, Chancellor at University of Wisconsin-Stout
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The University of Wisconsin-Stout announced on Apr. 27 that Melissa Kosharek, a senior in computer science, has developed the Kintsugi 3D Viewer software to make museum collections accessible globally through interactive digital models.

The project highlights how technology can help preserve and share cultural heritage by allowing people worldwide to view artifacts and artworks as if they were physically present in museums. The initiative is part of a broader effort at UW-Stout to combine practical learning with innovative research, as described on the university’s official website according to the official website.

Kosharek presented her research at the National Conference on Undergraduate Research, which drew nearly 4,000 students from across the country. “Access to cultural heritage objects is a significant part of human history, serving as relics to what life was like in the past. These relics are one-of-a-kind and are only available at one place, at one time,” Kosharek said. “We can help share the human experience further beyond what was originally possible by having it readily available to be viewed by anyone in the world with access to these technologies.” Assistant Professor Michael Tetzlaff said, “Melissa has made great contributions to the Kintsugi 3D project… Her skillset in design and programming has allowed her to both design and implement new features for the Kintsugi 3D Viewer.” He added that their goal is for this software “to be a free and open-source viewer app that makes it easier for museums to host 3D models on their websites.”

The software captures detailed visual qualities such as textures and reflectivity of surfaces so users can examine artwork closely online. Funding for this work includes a $75,000 grant from the National Endowment for the Humanities and support from UW-Stout’s Office of Research & Sponsored Programs.

UW-Stout supports student projects like this through its focus on hands-on learning environments such as modern labs and industry-linked spaces according to its official website. The university also provides laptops through its eStout program according to its official website and encourages career readiness via partnerships with businesses for internships and research opportunities according to its official website. As part of Wisconsin’s Polytechnic University within the University of Wisconsin System according to its official website, UW-Stout blends theory with real-world application.

Reflecting on her experience working directly with international museum professionals during development, Kosharek said: “By working with my target audience, I gained an understanding of their workflow and needs… This helped make the software the best it can be, which is the focus of user-centered design.” She will graduate in May while seeking full-time positions related to user experience or game production.



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